Ashutosh N
Game developer exploring programming world
Hi, I’m Ashutosh Nandanwar — an XR and Web Developer based in Bangalore, India.
Unlike the usual tech career path, mine started creatively. I started as a 3D artist, sculpting virtual worlds and characters, driven by a love for design and storytelling. Over time, that creative spark evolved into something bigger: a passion for building interactive, immersive experiences. That led me to the world of Unity, where I’ve spent the last few years crafting AR/VR projects that bridge imagination and reality.
Lately, I’ve been expanding my skillset into frontend and backend web development, exploring how the web can be just as immersive when paired with thoughtful design and user-centered code. I care deeply about writing clean, maintainable code and building things that not only work — but feel right to use.
Work Experience
Rayvector | Software Engineer
Aug'2024 - Present
I work with immersive tech, web platforms, and project management. I’ve built VR training prototypes, 360° experiences, and web tools that connect real-world data with interactive environments.
OliveGroup | Unity Developer
May'2021 - June'2024
At Olivegroup, I worked on creating immersive AR/VR training modules tailored for enterprise learning. My role involved designing interactive environments, optimizing performance for different hardware, and ensuring smooth deployment pipelines. I collaborated with instructional designers and SMEs to translate complex training needs into engaging virtual scenarios.
3Ducks Studio | 3D Artist/Consultant
Jan'2020 - May'2021
At 3Ducks Studio, I focused on 3D modeling, texturing, and rendering for interactive experiences. I worked on assets for games while staying optimized for performance and product visulizations for various brands. This was where I built my foundation in design thinking and transitioned from pure 3D art toward interactive development in Unity.